AI Insights · Timothy · October 2025
Top Educational Games on Android in Finland: Q3 2025 Performance
Explore the performance trends of the top 5 educational games on the Android platform in Finland during Q3 2025, highlighting downloads, revenue, and active users.
In the third quarter of 2025, the educational games category on the Android platform in Finland showcased interesting trends. Here's a look at the performance of the top five apps based on data from Sensor Tower.
Lingokids - Play and Learn experienced a fluctuating revenue pattern, starting at approximately $268 and closing the quarter with $176. Weekly downloads remained relatively stable, fluctuating around the 50s, while active users saw a decline from 320 to 177 by the end of September.
Learn English – Studycat noted a revenue increase, peaking at $141 in the final week. Downloads were modest, with a slight uptick towards the end of the quarter, reaching 34. Active users showed a mild increase, ending at 63.
PAW Patrol Academy maintained a steady performance with revenues hovering around $90 to $104, and a notable closing at $98. Downloads saw a dip mid-quarter but recovered to 100. Active users consistently hovered above 2K, peaking at 2296.
Buddy.ai: Fun Learning Games observed a significant revenue spike to $116 in the last week, with downloads showing a steady increase, peaking at 126. Active users increased from 417 to 469, indicating growing engagement.
Lastly, LogicLike: ABC & Math for kids showed a varied revenue trend, with a peak of $96 early in the quarter and a closing at $27. Downloads steadily increased, reaching 157 in the final week. Active users also saw growth, rising from 115 to 181.
These insights, derived from Sensor Tower data, highlight the diverse performance dynamics in Finland's educational games market on Android during Q3 2025. For more detailed analytics, visit Sensor Tower's platform.